Texture Modding Guide
Prerequisites
- OpenIV with ASI Loader
- Texture files (.ytd format)
- "mods" folder in GTA V directory
- Basic understanding of file structures
Understanding Textures
YTD Files
YTD files contain texture data for various game elements:
- Vehicle textures
- Character skins
- Environmental textures
- UI elements
Common Locations
Important texture file locations:
- update.rpf/x64/levels/gta5/vehicles.rpf
- update.rpf/x64/levels/gta5/peds.rpf
- update.rpf/x64/levels/gta5/weapons.rpf
Installation Steps
-
Locate Original Files
Find the original .ytd file you want to modify in OpenIV
-
Create Backup
Use "Copy to mods folder" in OpenIV before making any changes
-
Replace Textures
Edit or replace textures in the copied .ytd file using OpenIV's texture editor
-
Save Changes
Save modifications to the mods folder version, never edit original files
Best Practices
- Always work with copies in the mods folder
- Keep texture resolutions consistent with originals
- Maintain proper file structure
- Test changes incrementally
- Keep backups of original files
Troubleshooting
Purple Textures
Indicates missing or corrupted texture files. Verify file paths and integrity
Low Resolution
Check if texture files are properly compressed and at correct resolution
Game Crashes
Ensure texture files aren't too large and are in the correct format